By Bob Clark
There’s a special pleasure in finding an early work by a director so strongly identified by another, later effort, even when such labors are almost universally recognized as masterpieces and definitive entries for their genres and mediums, the kinds that influence countless imitators and homages for decades to come. As a fan of Star Wars, there’s no bigger surprise than to discover the avant-garde brilliance of THX 1138, and observe George Lucas tackling science-fiction in a far more adult and abstract manner than his legendary space-opera ever could. As a devotee of Fritz Lang, it’s always a shock to find fans who never bother to look any further than the likes of Metropolis or M, and thereby deny themselves the arguably greater experiences of multi-part silent epics like Die Nibelungen or the notorious Dr. Mabuse series. In the realm of anime, one can look to any number of creators whose watershed efforts obscure their earlier triumphs– Oshii’s Patlabor movies and OVA’s have mostly been forgotten in favor of his Ghost in the Shell features; Miyazaki’s numerous animated television series have gone overlooked by all but the most dedicated of his fans following the formation of his Studio Ghibli legacy; Otomo’s efforts as a mangaka have been more or less forgotten, if for no other reason than how frequently gems like Domu and the six-volume Akira go out of print. Perhaps most deserving of a rediscovery by the cinephile community at large is the oeuvre of Hideaki Anno– though his 1995 series Neon Genesis Evangelion and its subsequent feature-film variations have dominated the work of anime creators and fans alike for the past fifteen years, perhaps coming the closest any medium has seen to the equivalent of a Star Wars level event of pop-cultural significance, his work has more or less gone ignored by the majority of film critics and mainstream audiences, never quite enjoying the same kind of appreciation that other anime creators have been given.
A combination of animated kaiju battles against giant mechas and surreal monsters from beyond and increasingly strained psychological portraits of adolescent anxiety under epic emotional duress, it’s somewhat understandable why the series is such a hard sell for those who don’t already count themselves as otaku, or at least stand among those who are already potential recruits by virtue of the target audience. Unlike works by writer Chiaki J. Kanaka like Serial Experiments Lain or The Big O, Anno doesn’t provide very gentle ways in for the non-animeholic to appreciate his work– you either get it, or you don’t. Though its visual mastery of action set-pieces and imaginative design is marvelous and its depiction of generational conflict at times poignant and touching, there’s plenty of aesthetic and thematic elements throughout that are sure to alienate anime-skeptics– the narrative steadily becomes way too complicated for its own good, the focus on so many giant alien battles can seem juvenile in comparison to so many more “mature” pieces of sci-fi, and there’s so many gratuitous moments of ecchi fanservice throughout to all but qualify itself as low-grade hentai. That’s why it’s all the more surprising to discover the creator’s own well of previous creations, where one can find all of the same seemingly divisive elements put to screen in an assembly far more palatable to mainstream tastes than even his masterpiece ever manages. Arriving at Nadia: The Secret of Blue Water after pouring through the sum total of Evangelion, one is bound to notice all kinds of similarities between the series– the same scope of jaw-droppingly designed characters, settings and set-pieces; the same emphasis on evermore convoluted sci-fi/Biblical mythologies; even the same prevalence of teenage girls prone to standing around butt naked while surrounded by what an interior-decorator might come up with if tasked to design a room after the star-gate sequence of Kubrick’s 2001: A Space Odyssey.
Yet somehow, it all condenses into a flavor that’s not only palatable to a dedicated fan like myself, but is easily reccomendable to any philistine out there looking for a work that might convert them to the cause of Anno or anime in general. For one thing, it has just the same kind of avenues leading into it that plenty of other modern series have enjoyed as of late– just as Kanaka’s The Big O or Shinichiro Watanabe’s Cowboy Bebop could be appreciated by fans of film-noir and upbeat tempo jazz, Nadia begins with frequent nods to the classics of Western sci-fi literature by incorporating the settings and characters of Jules Verne’s novels into its fold. As a sci-fi period piece, it manages an entertaining mix of Victorian steam-punk and ancient-astronaut speculation for a narrative that’s as thrilling dramatically as it is visually. Early on, though, it can be a little hard to see Anno’s fingerprint on the material as indelibly as that of Miyazaki, who Anno had previously worked under as an animator on Nausicaa of the Valley of the Wind and had originally conceived the basic idea for the series years earlier as Around the World Under the Sea, before eventually re-using many of the same concepts for celebrated efforts like Laputa: Castle in the Sky. Indeed, both in terms of thematic and visual execution, many of the early episodes have a very familiar Ghibli-esque ring to them, though in time Anno’s style quickly comes to assert itself with increasingly more dynamic and expressively exaggerated postures and compositions, not to mention the beginnings of a positively abstract brand of psychologically impressionistic animation that would blossom in full during Evangelion. Part of what makes Nadia so fascinating is witnessing the creator’s trademark mannerisms develop, inching itself out from the sphere of influence from his old mentor and finding a clear, strong voice of its own. Just as Lucas’ apprenticeship under the wing of Francis Ford Coppola influences much of his own science-fiction efforts by way of their dedication to the arts of documentary and the avant-garde, Anno’s relationship with Miyazaki helps inform the shape of his own evolving talent.
It might be easiest to see the hand of the Ghibli-creator in the shape of protagonists Nadia and Jean, a mysterious dark-skinned circus acrobat and young French inventor, respectively, who find their paths intertwined on a whirlwind adventure that pits them between thieves, submarines and a reborn Atlantis bent on world domination. Early on, both of their characters are established on grounds that are sure to be familiar to fans of Miyazaki as incarnations of humanistic ideals achieved through dedicated deed– Nadia seeks to discover the truths of her origins and has an easier time with her pet lion-cub King than she does with other people, while Jean seeks nothing more than to win her heart with high-flying inventions which only ever work long enough for the two of them to make a quick escape from one cliffhanger after another. For a while, it can seem as though Anno is simply recycling many of the same positive role-models and values found throughout his predecessor’s work, with echoes of the heroes and especially the heroines of Laputa and Nausicaa popping up as frequently as the pings of the Nautilus’ sonar. As time goes on, however, the Evangelion-creator’s famous blend of existentialist angst comes to dominate the psyches of his characters, peeling them back in layers until they’re revealed to be as damaged as any of the NERV pilots. Nadia especially becomes a touching portrait of a girl unable to connect with the people around her at the most delicate time in her life– even small details like her steadfast vegetarianism and stubbornly absolute morals help to express her social isolation in ways that earn and emphasize the director’s habit of expressing her alienation by showing her in various states of undress. Even Nadia’s frequent disrobing or scant coverings help set her apart from Miyazaki’s tamer, more protectively drawn heroines, and represent an evolution on the part of Anno that might best be described as “growing up” into the much more vulnerable period of adolescence– yes, there’s occasionally a few too many bald-faced moments of peeping-tom lyricism, but they fit the awkward teenage figures well, and thanks to the well-honed characterizations at times feel more rewarding than the sometimes two-dimensional antics of more famous counterparts like Shinji, Asuka or Rei.
Of course, with all that rounding out of well-developed personalities, there’s also something of a softening that occurs to the overall mood throughout the series– Nadia may gain a great deal in terms of its more gentle and tranquil characters and pace, but it also loses something in terms of its potential sharpness. At times, you can feel Anno held back from going as far as he’d really like to with this interesting blend of scientific fantasy and Wonder Years growing-up storytelling, and perhaps can even sense the growing sense of unease between him and the animation studio Gainax that would come to a head through the production problems that beset Evangelion. Though he would be given more-or-less unrestricted creative freedom on that later program and would experience limitations based mostly on the dwindling animation-budget towards the end, on Nadia he was reigned in more to produce a more mainstream effort, even as he pushed whatever boundaries he could get his hands on. Overworked by 18-hour a day schedules and tasked to produce even more content than anticipated after the show became popular in Japan, Anno eventually was forced to cede control of a long stretch of middle episodes to assistant-director Shinji Higuchi, allowing him to focus primarily on the series’ main plot-points and especially its climax. Many commentators have pointed to the stress resultant from his lack of complete creative freedom and the hectic work on this program as a primary source for the four-year period of depression which fueled his later series, yet at the same time it’s easy to see so many of the same psychological and social concerns in this show, though expressed in thoroughly more down-to-earth terms. At times, the combination of teenage turmoil and bigger-than-life sci-fi histrionics can make the series feel not just like a precursor to Evangelion in terms of themes and execution (which one might expect, considering a crew including character designer Yoshiyuki Sadamoto, composer Shiro Sagisu and future-director Mahiro Maeda) but at times even some kind of prequel (I wouldn’t be too surprised if one of the remaining new Rebuild movies manage to feature references to Atlantean tech).
All in all, it would be easy to simply tout or dismiss the series as a softened, more audience-friendly version of the director’s idiosyncratic style or mere warm-up to his magnum opus, but though it cannot quite hold itself in quite the same esteem as its successor, it is by far one of the most entertaining and entrancing pieces of animation I’ve had the pleasure to watch. Combining spectacular period-perfect adventure with a cavalierly anachronistic sci-fi imagination throughout, it stands as a perfect introduction for audiences young and old to Hideaki Anno’s one-of-a-kind approach to anime, and every bit the vital addition to any fan’s vocabulary of the creator’s more famous work as the prior efforts of any filmmaker. Just as THX 1138 helps to reveal the more sophisticated side of Star Wars, the more positive dynamics of Nadia provides a great counterpoint to the adolescent turmoil of Evangelion, and shows a side of their creator that all too often goes under the radar to followers of his more famous work. Because what truly sets apart the two series is not the difference of Victorian steam-punk and post-apocalyptic futurism, or even their competing up-and-downbeat atmospheres, but instead are the ways in which they build their own kinds of family dynamics between the central casts. Evangelion was famous for its depiction of children and adults unable to come to terms with one another, with one generation exploiting another to fix a problem that they themselves had created– the more that Shinji, Asuka and Rei kept trying to run away from confronting the world they were given the almost impossible job of saving, the more it underlined just how badly the adults in their lives had treated them all along.
By contrast, though many of the grown-ups of Nadia come across as distant, Anno allows them all to show off a great deal more caring and devotion to their juvenile charges, even having them do their best to gently guide our young protagonists to about as sweet a conclusion as we’re ever likely to see from him. Unlike its follow-up, there’s a genuine family that comes together here full of support both on and off the battlefield, letting us see a side of the director that’s almost impossible to imagine given the anguished twists and turns he tends to force his worlds, characters and audiences through. But of course, that more generous and compassionate spirit has always been lying under the surface of Anno’s work, and indeed has become easier to see with You Can [Not] Advance, in the ways that he broadened and deepened the emotional range of infamously introverted figures like Asuka and Rei. As in that film, Nadia frequently involves his characters attempting to better bond with their friends by cooking meals for one another, with the same visual motif of fingers cut from kitchen knives serving as a cute expression of the Hedgehog’s Dilemma. It makes sense to see food constantly used as a metaphor for social behavior, as all too often it’s the hunger for that human connection which comes to define us all, especially when we’re unable to satisfy it. For once, at least, it does the heart good to see Anno feeding that most primal of appetites in full, providing us with as rich, bright and colorful an emotional adventure as has ever been produced. Nadia is an anime that warms the heart instead of breaking it, and a reminder that you can’t do one without the other.







Bob,
Another excellent piece, mixing essay and review. I especially like the first part on the less well known work of Directors made famous for one thing. PATLABOR is a great example.
It’s often the case that those shows or films get compared to the more famous siblings (in style and theme) and are not allowed to be their own thing. In other words they can only be a ‘stepping stone’ to the later work or a ‘minor riff’ on it, or an immature or diluted version of something that it may actually have little in common with.
I’m afraid and ashamed to say that I’d never heard of this. I like the image above and I like NEON GENESIS EVANGELION. That, along with your recommendation, has got me interested. I must say the nudity/sexualisation of teenagers, and hentai in the mainstream in general, makes me uncomfortable. Not so much because it is distasteful (and it most certainly can be) but off-putting by being gratuitous.
What I do admire is how Japanese animation treats teenagers and children going into adulthood seriously and makes them the people who are challenged by adversity and opportunity. There’s much Western film-makers (who often build the transition into adulthood around sexual crudeness and/or banal life lessons) can learn from them. This “existential angst” may itself be a cliche, and one rarely explored beyond its almost insignificant symptoms (black clothes, disagreeableness) but the Japanese seem to go deeper than any others into its heart – What am I for? Why should I care? Do I have a stake?
Stephen, I especially reccomend this show to you, as the strong Miyazaki connection is something you’d appreciate. (The image, however, is only from the closing credits, and I just used it because it’s kind of beautiful– reminds me of the “Robot Carnival” short “Cloud”).
The sexualization of teens in anime and manga is something that doesn’t bother me nearly as much as it happens for live-action stuff– frankly, in anime/manga I’m not bothered at all, and in real stuff I can’t believe it gets filmed, period. There’s an appropriate context for it in anime/manga, because you’re dealing both with teenage characters and teenage audiences, both of whom are going to naturally be interested in that sort of thing (hell, that’s one of the reasons I got into this stuff when I was younger). Not to mention, of course– it’s not real. It’s nowhere near as disturbing as Natalie Portman’s early stuff (seriously, anybody watch “Leon” lately?), Larry Clark’s movies or a whole generation’s worth of singers led by the likes of Britney, Miley and whatnot.
But yeah, gratiutous? It definitely can be, at times. This is Anno we’re talking about, after all. Oddly, there’s even more nudity in this series than there was in “Evangelion”, yet for the most part it’s innocent enough (mostly during the magical-glowy-stuff moments, not the “ecchi” scenes). There’s nothing as obviously exploitative here as there was with the panty-shots of Asuka, usually.
“Evangelion”‘s existential-angst angle was really superb to me, and one of the best depictions of that time of a person’s life since the likes of “Catcher in the Rye” and “Rebel Without a Cause”. I love the metaphor of kids with problems of their own given the insurmountable challenge of SAVING THE FUCKING WORLD. Is it inspired by the way kids are raised in Japan in constant cram-schools, told that their lives will be meaningless unless they get into the right colleges, get the right jobs? It just seems like so much pressure for children at such an emotionally and psychologically turbulent period– it really could feel like you’ve got the weight of the world on your shoulders. No wonder it results in the Third Impact.
There’s other instances of this kind of ripe teenage-angst storytelling outside Japan, and very often in sci-fi. The origin story of Spider-Man has a great, down-to-earth lecture on the nature of growing responsibility through superheroic form (never mind how Sam Raimi botched it on screen). The various X-Men mutants persecuted by a hostile humanity have become a great modern metaphor for discrimination, and especially since Bryan Singer’s films one for the experiences of gay teens who can’t even be themselves with their own families. Obviously I’ll mention Anakin Skywalker in AOTC and ROTS– one of the reasons I love the Prequels is because of how well Ani works as a stand-in for teens who overindulge themselves by inflating their own egos while surrounded by adults who “just don’t understand”. It works both as a modern version of the James Dean stuff (“I Was a Teenage Jedi”) and as a sci-fi twist on adolescant violence, with the newly christened Vader leading an assault on the Jedi Temple like a pissed off kid in a trench-coat aspiring to wage Columbine anew. Shinji and Ani have a lot in common, I feel.
“Stephen, I especially reccomend this show to you, as the strong Miyazaki connection is something you’d appreciate.”
I will indeed seek it out.
“The sexualization of teens in anime and manga is something that doesn’t bother me nearly as much as it happens for live-action stuff– frankly, in anime/manga I’m not bothered at all, and in real stuff I can’t believe it gets filmed, period.”
As I said, it bothers me far less in animation but I am 100% with you on live-action. I haven’t seen LEON, partly because I’ve heard similar things from other sources.
“I love the metaphor of kids with problems of their own given the insurmountable challenge of SAVING THE FUCKING WORLD. ”
Oh yes. Absolutely.
I’m not really too familiar with X-Men and their back-stories unfortunately.
“It works both as a modern version of the James Dean stuff (“I Was a Teenage Jedi”)”
Great point. Look at him jumping into the yellow flying hot rod in AOTC and angrily riding that black speeder later on in the film – angst-ridden manchild in a cool car.
“Great point. Look at him jumping into the yellow flying hot rod in AOTC and angrily riding that black speeder later on in the film – angst-ridden manchild in a cool car.”
Yes, a bit like Asuka and her fire-engine red Eva unit, I’m now thinking. Both NGE and SW do a good job of showing young people who have innocent attachments to stuff like cars, robots and people, and the grumpy grown-ups who try and get in the way. Anakin on that speederbike driving through a (probably digital) version of Death Valley is a nice appropriation of the biker-mythos, as well. He’s just as much an aimless, wandering loner as Marlon Brando in “The Wild One” or Fonda & Hopper in “Easy Rider”.
Singer’s two “X Men” movies do a great job of giving us the essentials of the most famous characters, and using their powers to express some fundamental weakness about themselves. Rogue, the budding teenage girl who can kill people by touching them (and discovers this awful “gift” during her first kiss); Wolverine, the claw fighting beast with the metal skeleton who can heal from anything and can’t decide if he’s drinking to forget his painful past or to remember it; Magneto, the power-mad master of magnetism who lost his family in the Holocaust and sees another one on the horizon for his mutant brethren. At the same time, however, plenty of characters are given a terribly short shrift (Cyclops and Storm, especially, and even Professor X doesn’t get much more development other than “Hey, look! It’s Patrick Stewart!”). There was a cartoon on Fox back in the day that isn’t great in terms of animation, but tells the stories rather well.
Maybe I focus on the X-Men a bit because they’re from my neck of the woods– when Patrick Stewart informed Wolverine that his school for mutants was in Westchester, New York, the audience I saw it with burst out in cheers.
“Leon” is a good movie, but once you’re older than Natalie Portman was when she was in it, the movie just becomes kinda skeevy. Anno’s treatment of his female characters, even the young ones, is tame by comparison, even when he’s parading their naked bodies about (the straw-gag in “Evangelion 2.0″ is priceless). He gives into the demands of fanservice, but he only does so while also showing off just how terribly they wind up exploited by everybody around them. It makes you feel sympathy for them, and even protective– every time I watch Asuka undergo the torturous labors that NERV forces on her, it makes me want to stand up and scream at the cowering figure of Shinji– “Save her already, you whiny little brat!”
So it’s not just about the medium, but also the context that the work creates. I can admire Kubrick’s “Lolita” because of how it waters down the sexuality of the story and ups the age of the girl (also, Sue Lyon was just plain cute, especially since I was about her age when I first saw it on television– while vacationing in Montreal the summer before 9/11, I saw a girl on a tourist bus who looked EXACTLY like her, and pretty much fell in “Citizen Kane”-style girl-in-a-white-dress-on-the-ferry-style love at first (and only) sight). I cannot, however, read even half of the actual book it’s based on without throwing it down in disgust.
“Anakin on that speederbike driving through a (probably digital) version of Death Valley is a nice appropriation of the biker-mythos, as well. He’s just as much an aimless, wandering loner as Marlon Brando in “The Wild One” or Fonda & Hopper in “Easy Rider”.”
Precisely.
I saw bits of the X-Men cartoons when I was younger but, like Singer’s films, it didn’t excite. I think I find them a bit dry, a bit resentful and too insular – they’ve hidden themselves away and debate the future of ‘normal’ people quite coldly. I did like Beast though.
“…when Patrick Stewart informed Wolverine that his school for mutants was in Westchester, New York, the audience I saw it with burst out in cheers.”
Haha! That’s cool. Less chance of that where I’m from.
“Leon” is a good movie, but once you’re older than Natalie Portman was when she was in it, the movie just becomes kinda skeevy.”
It’s amazing how aspects of films can completely go over your head when you’re young and then smack you in the face later.
A propos “Lolita”: what makes it disturbing is that, unlike the depiction of murder (which we can accept in fiction because it is wrong without question), sexual feelings are on a sliding scale (determined by age and other factors). A fiction will never appear to ‘normalise’ murder but a fiction that boldly confronts the blurred lines of attraction and morality is treading dangerous ground.
By upping the age of Lolita in the film, Kubrick can still make you think of these things but without the story at hand being too distasteful. I haven’t read the book but I’d like to think it’s more than sensationalism (this itself would tend to imply a certain wish to titillate which, again, can be quite sickening).
“I saw bits of the X-Men cartoons when I was younger but, like Singer’s films, it didn’t excite. I think I find them a bit dry, a bit resentful and too insular – they’ve hidden themselves away and debate the future of ‘normal’ people quite coldly. I did like Beast though.”
Singer’s movies had to do a lot of ground work of setting up the universe for mainstream audiences, and thus are a bit dryer. The first one, especially, is too short, and Joss Whedon’s doctoring of the original script by David Hayter(“Snaaaaaaaaaaaaaaake!”) makes it all a bit condescending. The second is better, but I think the main issue with both movies is how much they go out of their way to avoid all the traditional “comic book” moments. You don’t really have any big battles, or epic displays of powers beyond the occasional show-off intro. While I like the down-to-earth presentation, I do miss the sheer pleasure of watching Wolverine and Cyclops taking down Sentinels together. If you’re too afraid to let your superheroes fight giant robots on-screen, you should rethink your approach.
Anyway, the best way to get into “X-Men” is probably through the Chris Claremont comics, anyway. For a quickie read in a bookstore or whatever, I’d reccomend checking out “God Loves, Man Kills”, or something.
Re: Beast– I loved him in the cartoon, and loved that he was played by Kelsey Grammer in “X3″. If nothing else, the movies had near perfect casting.
“It’s amazing how aspects of films can completely go over your head when you’re young and then smack you in the face later.”
It didn’t really go over my head, with “Leon”– at 11 or 12, you’re old enough to know that Natalie Portman is being fetishized onscreen, or at least young enough for that to be kinda acceptable. It’s when you get older that you begin to take in the realities of those experiences for a girl on the set.
“A propos “Lolita”: what makes it disturbing is that, unlike the depiction of murder (which we can accept in fiction because it is wrong without question), sexual feelings are on a sliding scale (determined by age and other factors). A fiction will never appear to ‘normalise’ murder but a fiction that boldly confronts the blurred lines of attraction and morality is treading dangerous ground.”
What also bothers me about Nabakov’s book is how so many people actually take it seriously as a “love story”. They’re buying into the crap that Humbert Humbert is trying to convince everybody with, using sick logic to justify that he really cares for the girl whom he’s scarring with sexual advances.
The other thing in your analogy is, sadly, sometimes murder is justified (ie, in self defense, or whatnot), so the gray line is already there. Rape, on the other hand, is always rape. Anno did a far better job of “confronting the blurred lines of attraction and morality” in that infamous hospital-room scene from “End of Evangelion” than Nabakov ever did.
“If you’re too afraid to let your superheroes fight giant robots on-screen, you should rethink your approach”
Haha. Yes. I’ll check out the comic you mention. I haven’t seen X3 but, from what I have seen, it appears more peppy, more exciting than the others.
“They’re buying into the crap that Humbert Humbert is trying to convince everybody with, using sick logic to justify that he really cares for the girl whom he’s scarring with sexual advances.”
Well said.
Many films that deal with this sort of issue portray the conundrum and emotional comeback (it needn’t be something obvious or greatly dramatic) from the older male’s point of view rather than what effect it might have on the girl character, even if she is “precocious” , “street-wise” or making the first move.
I think people are too quick to endorse / turn a blind eye to certain relationships simply because the girl is of legal age, as if it can’t be exploitative and damaging anyway (even if the age gap is quite small and even if the man means no harm). This may be broached in films but only really in the cliched context of ‘positions of authority’ – teachers etc.
I’d like to see something subtle and serious – do you know of any films that do this?
“Anno did a far better job of “confronting the blurred lines of attraction and morality” in that infamous hospital-room scene from “End of Evangelion” than Nabakov ever did.”
Yes, I know the one you mean.
“Just as Lucas’ apprenticeship under the wing of Francis Ford Coppola influences much of his own science-fiction efforts by way of their dedication to the arts of documentary and the avant-garde, Anno’s relationship with Miyazaki helps inform the shape of his own evolving talent.”
While I am unfamiliar with this work, like Stephen I also very much appreciated the earlier part of the piece, rightly taking note of many who don’t dig deep enough within a director’s pantheon. Heck, with Lang, I’d then even broach his American period after his German masterpieces. You’ve framed NADIA most persuasively here.
This isn’t strictly related to “Nadia”, but it’s Anno, and I just had to mention it somewhere: http://www.animenewsnetwork.com/news/2011-03-12/evangelion-inspires-real-operation-yashima-after-quake
Go NERV!